Artist Statement



I create art as an outlet for my obsessive need to build compelling experiences on the computer. I am a geek at heart, a true product of the intersection between pop culture and the Information Age. I see computers as vehicles for thoughts to become alive, and I seek to recreate this feeling in others.

For most of my career as an artist, my interests have been in exploring the artistic potential of interactivity and virtual space. My inspirations are a somewhat contradictory mix of pop culture artifacts (like comics, music, and especially videogames) weaved together with philosophical writings on the nature of thoughts or knowledge. I build simulations that both illustrate and test these ideas by putting them into motion. My work juxtaposes vibrant, electric imagery with thorny intellectual questions, and through this work the computer becomes an extension of my mind.

Among the various tools and techniques involved in producing interactive pieces, programming is most central to my artistic drive. The images and animations I create are always in service to the software I write. After all, computers are defined by their processing ability, and it is through programmed code that one controls the computer's process. The code reflects my mind in a very direct way, so when I program I am putting a piece of my brain into the computer.

Recently my work has also experimented with the physicality of the installation space, and in future work I intend to focus even more in this area.




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